![Daydream](https://img3.tapimg.net/avatars/etag/FhvPEYWmoIhfyjMzDtA9WsHQgxf5.png?imageMogr2/auto-orient/strip/thumbnail/!180x180r/gravity/Center/crop/180x180/format/jpg/interlace/1/quality/40)
Let's get straight to the point. The game looks great and smooth. The character design, effects and enemies look good.
Gameplay looks boring because it intergrated a puzzle type gameplay which I personally dislike due to making the game too long to play, though it makes the gameplay unique but at the same time boring. The fighting on the other hand is actioned pack; Quick change combos are pretty good, parry switch, dodge and ultimate/ultimate chain.
- Zenless Zone Zero
![I.King](https://img3.tapimg.net/default_avatars/e0b9e750468655a6c314b1a694e82981.jpg?imageMogr2/auto-orient/strip/thumbnail/!180x180r/gravity/Center/crop/180x180/format/jpg/interlace/1/quality/40)
Holy crap was that fun!
The game plays so fluidly and it has so much personality!
I still have to get the hang of the individual playstyles, I really shouldn't have got excited about my new characters and lumped them into a team, but all in all no regrets. Having played Wuwa these battle mechanics are pretty familiar. I pretty much ignore Decibel and just focus on dodging and parrying which feels so good in this game!
You had your chance Kuro. V1.1 you should've done better at optimizing. Mihoyo definitely won this one which is annoying because of how much more cocky they'll get. But who knows. Maybe they'll be generous with Zenless like they were with Star Rail and not be as stingy as they are with Genshin. I do worry about meaningful content and story though. Fingers crossed we have nothing to worry about.
- Zenless Zone Zero
That's everything for now. Start a new game?
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