![I.King](https://img3.tapimg.net/default_avatars/e0b9e750468655a6c314b1a694e82981.jpg?imageMogr2/auto-orient/strip/thumbnail/!180x180r/gravity/Center/crop/180x180/format/jpg/interlace/1/quality/40)
Holy crap was that fun!
The game plays so fluidly and it has so much personality!
I still have to get the hang of the individual playstyles, I really shouldn't have got excited about my new characters and lumped them into a team, but all in all no regrets. Having played Wuwa these battle mechanics are pretty familiar. I pretty much ignore Decibel and just focus on dodging and parrying which feels so good in this game!
You had your chance Kuro. V1.1 you should've done better at optimizing. Mihoyo definitely won this one which is annoying because of how much more cocky they'll get. But who knows. Maybe they'll be generous with Zenless like they were with Star Rail and not be as stingy as they are with Genshin. I do worry about meaningful content and story though. Fingers crossed we have nothing to worry about.
- Zenless Zone Zero
![deadlycrackdown](https://img3.tapimg.net/avatars/etag/Ft_7fo7F5tg7rhfSPimOPhnsvtr8.png?imageMogr2/auto-orient/strip/thumbnail/!180x180r/gravity/Center/crop/180x180/format/jpg/interlace/1/quality/40)
👍 Pros: Interesting combat, it is a pleasure to dodge enemy attacks. Animations are at a high level, enough characters for various combos. Interesting character design.
👎 Cons: The fact that I am not allowed to fight enemies is the main drawback of the game. I'm thrown into a mini-game where I have to move between TVs. Despite the fact that a third of the time you will have to run in the hub. And battles take little time. Locations are poor in details - ordinary short rooms or corridors.
- Zenless Zone Zero
That's everything for now. Start a new game?
下一页