T3 Arena
XD Entertainment Pte Ltd
More[RUN & GUN FUN] The blockbuster team-based hero shooter ""T3 Arena"" is now available! Enjoy fast-paced, easy-to-learn gameplay in casual & exciting gunfights at the touch of your hands. Transform into stylish gun-wielding oddballs and heroes, from rock singers to alien creatures, and collect trendy and flashy outfits to become the most dazzling Hero in the Arena! With quick 3-5 min gameplay and a super accessible Auto-Fire feature, whether you are a shooting game veteran or a total newbie, playing solo or teamed-up, pure bullet-spraying fun is guaranteed for everyone! [QUICK MATCHES ON-THE-GO] With game modes fine-tuned to take only 3-5 min per match, and a 6-sec Respawn-to-Frontline compact map design, you can jump right into the chaotic, non-stop shoot-outs and any time. [FRANTIC MOVEMENT WITH AUTO-FIRE!] The easy-to-learn, hard-to-master Auto-Fire feature gives everyone a fighting chance while retaining skillful competition. Just aim at your target and let your weapon do the rest. But remember, strategic thinking and teamwork are key to victory. [DYNAMIC HEROES AND COOL VIBES] Choose from nearly 30 unique heroes, each with their own abilities and play styles. They've joined the league for different reasons but only the coolest will emerge victorious! [TEAM UP WITH FRIENDS] Nothing beats having friends by your side when bullets start flying. Our built-in party system and voice chats make teaming up a breeze, ensuring clear communication and reliable connections. It's time to win as a team! [MULTIPLE GAME MODES FOR ENDLESS FUN] Whether it's TDM, Control, Payload Escort or Crystal Assault, 3 vs 3 or 5 vs 5 setups, we've got you covered. We even offer various limited-time arcade event modes! Choose your preferred game mode and jump right in - it's your game, played YOUR way!
The manager should just give the game to someone who actually cares about it instead of ghosting us, I want a manager to actually care about the critics since us players are the one who just wants the game to be better, like look at MLB their fan base is stronger than ours, we love this game but if they don't give a single f what's the use of the game
Description: Flank that centered around using extra mobilities to set-up and low-range abilities to eliminate enemies, gaining temporary benefits that can be used to resume eliminating or retreating back. Gun (foldable SMG) : automatic, high-falloff, medium spread hitscan weapon.(passive: move forward near a wall to climb walls, hold down to cancel climb, this movement can only be speed boosted that is sourced from you. You can jump from wall climb, ending its effect.). Damage: 308 magazine: 40. Health: 4200 shield: 1400 Ability 1 (kill-rush) : (passive: gives indicator to enemies that can be eliminated with this ability) charge at high-speed, stopping and dealing damage on contact with an enemy. Eliminating enemies with this gives you temporary shields. Has 2 charges. Duration: 2 seconds Damage: 2660 temp. Shield: 1400 Temp. shield duration: 3 seconds cooldown: 10 seconds Ability 2 (foggy night) : Throw a smoke grenade that blocks enemies' vision and obscures them inside the smoke. Has 2 charges. Duration: 4,5 seconds cooldown: 9 seconds Ultimate 1 (kill-code: maniac) : After a short wind-up, lose your abilities to use your gun and ability 1 and gain a decaying increased movement speed and damage reduction. Your gun is now a knife strike that deals damage up-close and reduces this status duration when hitting enemies. Wind-up duration: 2 seconds Speed boost: 75-50% damage reduction: 30% Damage: 8400 duration reduction: 1,5 seconds duration: 10 seconds Ultimate 2 (waning light) : choose an enemy(that is still alive) to be marked, after a delay that marked enemy will get obscured vision every 0,5 seconds, the marked enemy is revealed to you and you can instantly kill it by hitting ability 1 on them. Has 2 charges. Delay duration: 3 seconds Duration: 7 seconds obscure duration: 1 second (Enemies and teammates will be notified on who is getting marked.) Passive (sanguine octane) : Gain decaying speed and reload speed boost on elimination. Speed and reload speed boost: 50-10% duration: 4 seconds.
T3 arena hero concept (flank) codename: visceral octane
I notice the abundance of DPS player and severe shortage of Vanguard and especially Support player. So I decide to migrate DPS players to support.
Description : Support that plays like DPS, damaging enemies to heal teammates. Health: 5600 Gun (Crimson SMG) : automatic, hitscan weapon with medium damage fall-off(reminiscent of Iris gun pre-rework). Damage: 280 ammo capacity: 50
Ability 1 (vital reap) : Mark a teammate, everytime you deal damage, heal that teammate(headshot gives increased healing), only 2 marks can appear simultaneously. Heal: 210 Healing multiplier: 150% Duration: ∞