Fake Future
Qminds
MoreIn the near future, when you wake up from extended slumbers in the sleeping pod only to find being left alone in the space station, you feel baffled. After searching around, you find a letter, a dog and a robot. It was like yesterday when the alien colossus, dubbed Walchensee, wreaked havoc on earth. It was all a nightmare. In retrospect... Year 2100, first Cyberoid was created Year 2101, Hope was given birth Year 2102, Geoport's first attempt to return to earth. Due to the lack of fatigue relief mechanism, system errors abounded among Cyberoids. Mission aborted. Year 2105, Geoport's second attempt to return to earth. Mission failed due to malfunctioned Cyberoids. Year 2110, Geoport's third attempt to return to earth. Cyberoids tried to approach the alien colossus Walchensee but were destroyed in the wake of attacks. Year 2115, Geoport's fourth attempt to return to earth. The electricity facility in the earth headquarters powered off and sent many places to blackouts. Mission failed. Year 2117, Geoport's fifth attempt to return to earth. Cyberoids were attacked by human beings. ... Never thought it would turn out to be such an odyssey to get back to the mother planet. Looking at the sentence written in the letter, your mission has already been put in words, "Continue Geoport's mission, develope Cyberoids and send them back to earth". Let's get started once again, return to earth!
Fake Future
8.7
This is a 2D side scrolling city builder. So it's all about waiting.
It's a nice idea but its ruined by monetisation. The game already has a significant cash shop but on top of that there's adds for everything. This would be ok if they were optional but they are not. The game has been specifically designed to force you to watch adds to progress.
For example your warehouse is so tiny that you can barely store anything so you will eventually reach a point where the only way of storing things that don't fit in is to watch 30 second adds. You can upgrade your warehouse which helps for a cycle or two then you're back to watching adds. You eventually end up in a cycle of not being able to build or upgrade anything because you haven't got enough resources because those resources won't fit in the tiny warehouse.