Screenshot of Take Cover Now
Screenshot of Take Cover Now
Screenshot of Take Cover Now
Screenshot of Take Cover Now
Screenshot of Take Cover Now
Take Cover Now

Take Cover Now

Provider Raikori

In the early morning hours of June 3rd, 1998, modest jazz radio station WSKC intercepts an Emergency Alert - but it's not your average thunderstorm warning. Take Cover Now is an analog horror game exploring a frightening prospect: what happens when bad actors use our safety systems against us?

A mysterious group of nefarious individuals is working to attack public services across Florida. As part of their scheme, they hijack the Emergency Alert System. In an instant, what is known as an infallible source of government knowledge becomes useless - and dangerous.

Meanwhile, locally famous radio DJ Scott Crosby is hunkering down in preparation for a stormy night at work, when he gets a strange e-mail from his boss: "Don't Trust the Emergency Alerts."

Over the coming hours, Scott comes face to face with a multitude of hazards - all the while being entirely unsure which are even real. A widower, he fights tooth and nail to ensure he may once again see his daughter.

Across town, she is blissfully unaware of the threat presented against her only remaining family, sleeping soundly after a long day of photography - or so he believes.

Will he succeed, or will these unknown threats put out his flame?

Take Cover Now is a classic analog horror walking simulator with puzzle and stealth elements. Additionally, the game features a branching story and alternative pathways.

You assume the role of Scott as he defends his radio station from malicious intruders. Your goal is simple: keep the station operating so it is able to broadcast updates to the citizens of Tampa, and stay alive so that you may again see your daughter.

Additionally, you see the series of events play out from a very different perspective - that of Amber Crosby, his daughter herself. A fledgling teenage photographer struggling with the recent death of her mother, she has a tendency to act out and find things she isn't supposed to. You can decide whether to remain faithful to her father's wishes or continue her path of rebellion.

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Unrated

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