Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Screenshot of Myths and Legends
Myths and Legends

Myths and Legends

Provider Artificial World Ltd.

"Myths and Legends" is our next-gen semi-idle, trading real time strategy, that takes the player 2500 years back in time, but with a sense of humor.

The game combines elements of exploration, combat, trade and diplomacy.

The world in which our story takes place is the period before 500 BCE.

The locations in which the game takes place are procedurally generated so that each game is different.

The basic version of the game includes 3 ancient Greek factions.

Each faction has unique units and statistics for many units and its own huge beasts that can be bred.

The game is the next big step in the development of our engine. The lighting in the game changes as the day and night progress. Trade ships and new arrivals arrive on the player's island, and units can be sent to raid enemy lands.

We intend to introduce the ability to collect materials and create items for heroes.

The player will not only have the opportunity to discover and manage islands, but also conduct diplomacy, trade and war with the outside world and factions.

The islands themselves and their biomes will also be diverse.

Other factions such as the Persians, Thracians, Phoenicians. Altants ( why not to add something more ancient than 500 BCE - it's just a game ) and several others will be available to players as separate DLCs.

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