Heaven Dust
indienova One Gruel Studio
MaisWhen you awake, you find yourself in a mansion, where was the secret research center, is now a maze full of horrible zombies and deadly traps. You'll have to escape by overcoming your fears, collecting items, solving innovative puzzles and revealing the cruel truth. In 1970, a scientific investigation team found a new virus in the blood samples from a primitive tribe called "Torkue" in New Guinea. Some scientists think it will help to reveal the secret of immortality and they called it "Heaven Dust". It turns out that it's not really a gift from Heaven, it opens the gate to hell instead. After the research center in New Guinea was destroyed in an accident related to the mutant virus, they brought "Heaven Dust" to the USA, then the researches were carried out entirely by their subsidiary company StarDust. A disaster is just unfolding... - Thrilling and immersive exploration-horror experience! - Challenging story-integrated puzzles! - A hopeless story with different endings. Maybe there is a good one. - We try to keep the best things together you will expect to find in a small package. A love letter to classic 90s survival horror games like Resident Evil series and all gamers who really love video games.
Heaven Dust
8.1
The general gameplay is heavily reminiscent of Resident Evil, solving puzzles from notes, crafting items from collectables, and killing zombies.
The form factor feels complete, with the top down angle providing a clear view of the map without needing adjustments (most of the time).
As a result, shooting zombies can be done with a single button, simplifying combat.
This isn't necessarily bad, and may elevate the experience as the player doesn't have to struggle with aiming by using a digital 8-way touchpad.
Heaven Dust
8.1
In itself I appreciate the idea behind the game and I also liked the Resident Evil inspiration, but I didn't really like the gemplay itself.
More for my personal taste I found it enough tiring having to try to reconstruct the story from simple notes with small texts from different days, not to mention the animations that I felt too slow compared to how the characters move and seem very cumbersome.