Phigros (グローバル版)
Pigeon Games
もっと「Phigros」は、Pigeon Games(ハトゲーム)によって開発されたリズムゲームです。 Pigeon Gamesはbilibili動画から発足したグループで、多くのリズムゲーム愛好者たちがその愛を活力にゲームを開発しています。私たちはPhigrosが持つ新感覚のゲーム体験、心を込めて作られたイラストや楽曲、ストーリーを通して、あなたにリズムゲームの魅力を感じて欲しいと考えています。 ゲーム紹介 革新的な遊び方 4種類のノーツと自由に動く判定ラインで構成されたこのゲームは、唯一無二で爽快な体験をもたらします。 厳選された音楽 200曲以上の高品質な楽曲で遊ぶことができます。電子音楽をはじめとした様々なジャンル、数多くの作曲家の傑作が収録されており、あなたの好みの楽曲に合わせて遊べます! 精巧に描かれたイラスト 100名を超える優れたイラストレーターによって楽曲ごとにイラストが描かれており、ゲームや楽曲の美しい世界観を深く感じることができます。
Phigros (グローバル版)
9.5
The game is so satisfying, but I have an issue, no matter form where I download this game (Play Store or TapTap) I can't save my progress, so I can't play in multiple devices and I need to start from the beginning if I uninstall the game.
I really liked this game, but I can't log in so I can't save my progress, I need a solution.
Phigros (グローバル版)
9.5
Really the best f2p mobile rhytm game with original mechanic of multiple judgment lines
But chronostasis IN is KILLKILLKILLKILL
Nice music and charts ( if you seeking for good charts play on IN/AT diffs)
Have some problems on old devices like visual glitches with some special bgs and etc)
*continues wait for rizline global*
Phigros (グローバル版)
9.5
Sometimes its awaible on GPlay , and sometimes only on TapTap , sometimes it can't update from TapTap but the update avaible again on GPlay , and then it lost , back to TapTap with "(Global)" name and download it again...
FYI : This is my 8 times restarting progress from 0 (zero) , and all of my lost progress has 90%+ songs unlocked.
Would you dev please make an easy way to earn Data for buying songs or make it more cheaper? , so I dont need to play about 500+ times when I lost my progress to unlocked all songs.
Phigros (グローバル版)
9.5
This game is absolutely great. I’m a huge fan if rhythm games, so I may be a little biased. This visuals in this game is amazing for some simple level charting.
Gameplay wise, difficulty has a pretty broad range, from really easy to extremely hard. So it’s great for veterans like me and new players.
This game is a little different when it comes to in-app purchases. For starters, there is no in-app purchases. I’m not 100% sure as to how it works in game, but I believe the system goes likes this: whenever you beat a song and get a relatively high score, you get points that you can use to unlock songs. Personaly I’m not a fan of mechanics that require the player to “grind” for long periods to unlock stuff, but as long as it works I’m not considering it a bad thing.