Recommendation for this game

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1.  Add tap touch controls. Like vainglory, this will get you the closest to dota 2, and will attract a lot of players.
2.  Add buybacks, be unique. Add buybacks to make the game interesting and to make it more tense and longer.
3.  I hope there won’t be a jungler, if there’s a jungler, the power should be equivalent to a support or offlaner, not like other moba games where they carry the team.
4. Reduce the cd on blink dagger. I’ve heard it’s somewhere between 45-60.
5.  You should have made the map like dota 2 where dire starts on the right. Why do both teams start on their left side of the screen? Make the other team start on the right side of the screen.
In a nutshell: This game is supposed to be unique. The only reason players would be attracted to this is because it stands out from the rest of mobile moba games, just like how Dota 2 stands out from the rest of other moba games. Make it look like dota 2 as much as possible (I’m aware of the trademark issues though). Take note that most of your players will probably be from the Philippines where it has a large player base of DotA and Dota 2 players.
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User372992321
User372992321
Bro its Mobile why you suggesting to start on right side, you telling us to move joystick downward hello are dumb???
08/16/2022
NEROaxl
NEROaxl
hey bro remember, this is mobile games, u must understand how mobile game players like to play. simple and fun. about thats analog is the right choice. don't need to replace with tap touch controls. because thats will kill the game quickly because how hard to play it and make quick to boring. likes Vainglory. RIP
08/11/2022
Blazing Blue
Blazing Blue
the few things that I see will be problem from every single point of it 1. it's probably not tracking alot of people attention, remember is one of the few factors who hold back vainglory from taking off. 2. yeah sure like adding bb to game will make it feel different but it make the game super tedious to deal with because it adding extra unnecessary math equation to the game and make game will eat more space than necessary needed ( most moba maybe cap around 4-10 gb even without it so probably it will eat more space) 3. it's whatever like with or without junggler in the game but again without it game maybe will drag down into long game which not suitable for mobile where normally you play around 10-25 min. 4. if they adding alot unnecessary button to the game it will cause messier ui/ux in game which , it's not necessarily bad thing but again making alot thing to keep tracking because too much active item will make alot people drop the game. 5. it will also cause eaten alot of space in storage and if the game it self wanna reach wider audience should be smaller the closest thing you probably get is what wild rift did with this where they rotate the objective position, e.x : if you spawn on radiant rosh on top side, if you spawn on dire rosh will be on bot side.
07/26/2022
Wisnu Oka
Wisnu Oka
Dire in Dota2 is not on the Right, Maybe u saw it on the Map Dire is on the right side but its actually on top cause you should run up to kill their Ancient and Dire should run down to kill Radiant Ancient. Its not gonna happened cause there's Analog on the game and it will make the game Uncomfortable unless you setting the Analog or Tap to move. Have you play any Moba Mobile game before ? How it feels when you pull the Analog down.
04/20/2022
Lyztretto
Lyztretto
So agree 💯 . It's must be unique. Playing game from right (attack to left) is some unique experience
04/19/2022
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