More of the same, after 10 days it becomes repetitive

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Diablo Immortal is a game focused on taking money from players, AND for 10 days you can evolve and have fun, Bad but then the game becomes tiring and repetitive like all other mobile games, there is a lack of creativity for these people, a need to take more risks, a need to create games richer in content, PvP is pretty bad, unbalanced and feels like you're playing a MOBA we like the traditional 1v1, 2v2 model, we like to kill players across maps when they get in our way, O go we like mounts, but it seems they prefer to keep the same format as the old games, Dust had the opportunity to innovate, create a more 3D style with free camera, customization, countless things to do in such a famous game, but they were limited to create a game that favors those who pay to get strong leaving the game totally unbalanced.
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K L
K L
This is true! It's the main reason I left. Ever since that new CEO took over Blizz and gutted them as the expert developers left, their whole franchise crumble because of greed.
04/28/2024
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