Top notch, Just needs a bit of finishing IMO.

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The gameplay and the complex ways for character customization makes it a wonderful game for any arpg lovers out there. There are minor improvements that can be made such as drag and aim option and customization of character's display model. I like the crafting mechanics but the fuel consumptio  for crafting is a bit too much to be honest. A slight increase in ember drops would be nice regardless of the drop fate cards. I also think it would be better if the game would give an info about the netherrealm difficulty index: like how much evasion cap and hp is recommended for maps of a specific timemark. I mean maybe we will know exacts after release and more people get into the game but i think it would be e good having that option. AIso the minor changes made from the previous cbt are really good like the animations, tying becaons to a zone rather than individual maps and the loot rarity cards. Ive played this game casually, got to level 91 with 1.5m dps by now as divineshot full crit fev build and i love it. Kudos to the game devs. 
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