Money Can be Earned by Spending Your Skills; So does the Copy of a Character with Your Card.

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Overview:   
An absolute masterpiece in terms of raw fast paced action gameplay that is for some reason, low-spec friendly, I didn't needed more words to explain a game that was made to win the heart, *ahem* I have decided to write a bit more about the game's negetive aspects that requires necessary improvements-such as :
1. Events completion rate is low for new players:
Major in game events are incredibly pay to win partialled and unless the player is someone who expends alot of time perfecting their team and all the characters that they play with ; there is only minimum amount of rewards can be obtained which isn't even enough to do five pulls on the gacha.
2. Too much "fight and thrive" environment:
Quite difficult to survive with your character and each of their individual builds, as a free to play-unless you are a hardcore gamer who can avail himself the moment to grind .
3. Just a luck issue:
Similar to the second point the game doesn't let you upgrade/promote your "S" class constructs by completing a certain battle thus leaving you with only a handful option which are indeed straight forward but dificult and one of them is by pulling copy of the characters/ inver-shard that you want to promote .
Culminating the game's overall thus is : Absolutely beautiful with a few flaws which hopefully be sorted out by a notch in the latter future .
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