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Still my personal best experience of Mobile / Gacha gaming till now.
The gameplay is basic, we can hit, skills and ult. But the main interest is on the elements, in here we not use generic "This elements stronger than other vice versa" but we can combine an element and triggers a reaction, that's was absolutely incredible.
The story is keep improving from basic to bombastic. Still experience a let down on Inazuma Archon Quest but not because its bad, but because player vision locked on Travelers point of view, making the story feels rushed.
But it jumped amazingly on Sumeru (3.0) - Caribert Quest and now Fontaine (4.0). They keep ascending the storytelling to become one of the best in the market.
Meanwhile the lore is already on peak from the start, they use their "Open World" genre really well, they put lore spread all over the world and still making a connection without a loop hole.
The design is also great, lot characters and region is referencing on the real life culture. Still being the best game with cultural (not racial) representation. Well... but my favorites character turn into a crisp, you who she is.
We can still argue about the gameplay, story and design. But Genshin Music is Objectively The Best, from calming music to a banger they all have it. "The Morn a Thousand Roses Brings" the one they used on 3.0 trailer is still my favorites Game OST of all time.
Overall, i think Genshin still on top of Mobile Gaming Market, being the most ground breaking start and now become a New Benchmark of a mobile game, especially Open Worlds one.
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