Wonderers -- GAMEPLAY
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I still don’t really know if I’d consider this game an MMO.
The main overworld is a glorified lobby at the moment at best. I would say it’s probably better to classify this as the devs have: Action Adventure Roguelike.
At its core, it’s a roguelike, and people need to understand that. It has some multiplayer and social aspects mixed in to add to the experience; however, the leveling up of this game is purely based on dungeon run, death, reward, upgrade, and repeat. That’s not really your classic MMO. I would say once we see more of this game and once we see more multiplayer aspects that are integrated into the world it’ll officially be a hybrid of some sort.
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