Devs need priorities. Potential to be best current ARPG.

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Everything about this game is mint and a breath of fresh air to any ARPG enjoyer...until you tell your friend to try it and realize you have no way to group or interact with them at all. Devs desperately need to fix their priorities. Stop pumping out seasons that the small playerbase will enjoy, and fix the darn base game so you can see the insane amount of people waiting to come-back with their friends.
If you don't have friends to co-op with anyway, this will likely be the best ARPG you'll try.
- Smooth campaign/early leveling and skill progression lets you get used to the game style and your character exactly as you'd want.
- Combat is pretty much exactly what you'd expect, and your build will determine your pacing. Very responsive and feels extremely satisfying. A++ here.
- End-game "Mapping" and Boss systems feel like seamless transitions, and I would say are vey well done. Plenty to expand upon as you get stronger and want to make the content harder and more rewarding.
- Crafting system is wonderful. Initially it was missing hotkeys so you'd want to use your phone to avoid carpal tunnel when doing heavy endgame crafting...which was toxic...but the system itself was great AND they've been constantly improving it so 100% say Crafting is a win.
- Auction House is straightforward. Like anything else it can use some minor love but it's definitely a solid system, but missing the "sort by cheapest" feature ANY other A.H. would have...seemed a bit silly. But all-in-all it's a good system.
Short Summary - IF YOU'RE PURELY SOLO, this is 100% worth a try if you enjoy ARPGs at all. You won't be disappointed. IF YOU EXPECT TO CO-OP WITH FRIENDS...just avoid it.
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