It really does feel like watching a very exciting film!

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Marvel's Guardian of The Galaxy really destroy my scepticism of Marvel's dubious cash grab they has been doing in late years after Marvel's End Game debut. The amount of care put into MGOTG is a lot and you can feel it in every step of your journey.
Although, I'd like to open with how good the game looks! Everything in this game is scaled as it needs to be. Even if this was a linear game, everything that you can explore is massive and intricate. Everything from characters, shadows, fur, any clutter in the world are meticulously placed in very cinematic and charming way. It looks so alive!
I really like to get very close to some of the characters. Thankfully it has free-camera mode. And boy didn't I love looking at very good hair or fur the game offers. And there are plenty of occasion that you can just open camera mode and Boom! Cinematic picture is ready.
So will it run in our potato hardware huh? Well. I played the game on my slightly old Ryzen 5 3550H with GTX 1650 4G and mere 16GB of dual channel RAM. The framerate is, while not fluctuating, it does changes depends on the scene. Mostly 60fps (locked) on a lot of rooms or interiors. While in vast scenes with huge explorable world and civilization around it can drop to only mere 30fps, this is on low, which looks like what you see in the captures I shared here. I'm not complaining tho, because when in action and battle the fps is definitely enough.
The game mainly goes under 3 distinct game-modes that all blend nicely with the linear progression. Third-person skill-based shooter, a visual interactable, and puzzle. The difficulty of any of them is all configurable when you start the game. Just change it in anyway you like, it's your game after all! For me I set to high damage by me, very high damage by enemies, more enemies, normal skill cool down, and highlighted objects. It keeps me always killing spree while forcing me to dodge all threats all the time.
1. The skill-based shooter
Yeah I can't decide if this is a hack and slash or a shooter game. Because it's mostly/heavily dependent on your teammates skill availability. The point is switching between skills, telling who to deal with what skill they have, unlocking skills that each can learn specifically, is super important in making your flow as good as possible. It's quite easy to get it. At highest difficulty it's actually more fun because you got to endlessly cycling between skills to kill as much as you can. There's is this score based bar that tells you how good your flow is, which the best being marvelous giving you generous bonus flow reward. The XP will then used to unlock any of skills you want from any character in your team.
What I really like is each enemies doesn't scale their health as you scale your skills. Instead they scale in complexity, giving you a chance to find their weakness and then use dedicated skill for them in next encounter. The skills are all thoughtful as in kind of enemies spawn and rate in which they spawn. It's just very satisfying and doesn't feel repetitive at all even playing the game again in new playthrough.
2. Visual interactable
So this is more like you watch a film, and there is some interactable in the cutscenes that will lead you to different path of the games. It indeed didn't change much about your location and so on, but it's enough to tell you different side of the story in your next playthrough. The voicing is very intriguing, I really like the way they present the character in the game, and how dynamic they change as they learn to be better in the team, overcoming their fears and all. Oh also there are toogle-able quick time events.
3. Puzzle
The puzzle is easy. Especially if you enable the highlight "correct" objects in the settings. I myself enable that so I can try every wrong combinations just to get the funny encounter and texts that I otherwise will miss. It's up to you how to handle puzzle but yeah it's easy and serve as intermezzo while you listen to your team intriguing chatter.
Yeah lol I really like the camera feature here. It's very expansive, customizable, and everything I captured here is using the camera feature. Do you believe all that is in lowest graphics settings? Yeah!
But let's talk about other features. Other than customizable difficulty, you can also find bountiful secret areas in any places you are on. You might didn't even realize it in your first playthrough. There are just so many hidden collectibles and skins that rewards you generously for finding them. And you should! Don't wanna miss any delightful scenes would ya?
So, what else do you want to know? Get the game and play it already! Before someone start to spoil anything to you!
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allen_eleanor
allen_eleanor
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even on minimal graphics, this one's a treat.
01/20/2024
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DZXTRICKS
DZXTRICKS
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I blindtest my friends showing some captures I have to guess what graphics settings are they, most images I present they answer at least medium or high. while in reality none of the image is above low
01/21/2024
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