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🎭 Role-Playing Elements: Morrowind is by far one of the greatest, if not THE greatest game I have ever played when it comes to RP elements. By mixing the open-world with sandbox and removing quest marks, the game makes you feel like you NEED to adapt and know what you're doing; it makes the world alive and generally it is really nice to have that kind of immersion. Whenever you start a new playthrough, it really matters what class and race you are picking because the game forces you into playing as the role you set yourself in: That is done mostly through the combat and a few traits, I'm not going in-depth, but your growth if you ever want to change classes is clear, even if it can take a while.
💰 Value for Money: Extremely high. Because Morrowind is a 22 year old game, the price is cheap, and if taken into consideration the innovation and mechanics of the game, as well as the intriguing and deeply philosophical storyline, it is definitely worth the price.
🚀 Travel & Transportation: As real as it can be. If you exclude the Mark and Recall spells, you really will feel like the game's travel and transportation sucks...but it is  because it appeals more to the realism, instead of appealing to the gamer fantasy of quick travels. Each part of the map has its own ways of getting there: Some may need you to take a boat, or hire a silt strider, or maybe even go as far as using magic transportation via the Mages Guild. Overall, it is confusing at first, but if you play it a little, you'll get the hang of where each fast travel opportunities are found. That is, if you don't want to travel by foot!
🐞 Performance: If it has a screen, Morrowind can be played.
📱 Mobile Integration: Unofficial, but possible. Personally, I prefer to play Morrowind on mobile.
🌱 Growth & Development: The growth and development of your character is always apparent. It's as clear as the skies. One of the first things you will notice in the game as you play is how SHITTY the combat is at first, especially if you didn't know how to pick the proper class. However, that is prone to change quickly. Morrowind's leveling system is a little overwhelming for new players, but no matter who you are, you will notice that as soon as you start leveling up a specific skill a little, you will either: 1.) Hit more frequently 2.) Dodge more frequently or 3.) Cast more frequently, all that while also having the opportunity to up your stamina and Magicka, as well as your overall damage!
🤼 Combat Mechanics: Can't say much. RNG. Random Number Generator. Dice-based...except the dice is invisible.  Think of how an attack in a tabletop RPG works, but your chances of hitting anything bigger than 17 in a 20-sided dice get exponentially bigger with time and doesn't decrease under any circumstances. In no time, you won't even notice the RNG.
🎨 Graphics: Meh...I personally like the vanilla graphics, but the majority of people would disagree with me. Morrowind was released in a rush because Bethesda was about to go bankrupt, and the engine itself is outdated even for the time the game came out (2002), so it looks...terrible. At the same time, the harsh and sharp looks that Morrowind has really does fit the setting by a lot.
👩‍👧‍👦 Character Customization: Character customization? What is that? Wake up, son! In Morrowind you can choose between default heads and hairs, each race having different heads and hairs. It's not too open-minded when it comes to your character's general appearance. But hey! At least you can wear your armor as you'd like! Don't like how you look? Put a robe on top of your armor set! Don't like having the left glove? Remove it! Dislike your whole armor's left arm? Remove it! Mix it! The possibilities are (almost) endless.
🐉 Creature & Monster Design: Terrifying, when it needs to be. You don't see Ogrims or Hungers in Skyrim, do you?
⏱️ Load Times: Almost null. Make sure to have a device able to handle a little bit of the game's rendering, and make sure to always "dispose of corpse" to not overwhelm the game's usage of memory-- Bodies don't disappear automatically! Once someone is dead, their body will be there until the end of times.
📖 Storyline: Absolutely great. Morrowind's story is rich and deep, having it's roots even before the first game of the franchise. It is not up to debate that Morrowind's storyline and plot progression is the best out of all The Elder Scrolls games. And the main villain? Compelling and charismatic! Once you understand his motives and philosophy (if ever), you might even want to join him. It's impossible to hate Dagoth Ur.
💬 Dialogue & Writing: Rich and fulfilling. Morrowind is a game focused on texts as a whole, since it doesn't have voice lines for every dialogue-- The game is just TOO massive for that! Technological limitations made the game unable to be dubbed, thus, the majority of dialogue boxes don't even have a voice behind them. Don't let that scare you, though! The dialogues are still great! They feel real and if you're talking to a slightly important character you will almost feel like you're talking to a real person. Because of the lack of voice lines, this is one additional point to your Roleplaying experience, as you can do whatever you want, and isn't restricted by the dialogue read by a voice actor.
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Dusk
Dusk
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TES morrowind still worth playing in 2024 with tons of mods to enhance it visually and i heard you can play it on mobile using OpenMW
05/05/2024
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