🚨PlayStation's Mark Cerny "We don't want to make low-cost PCs" 🚨

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Mark Cerny, the famous PlayStation designer, recently delved into the evolution of Sony consoles, focusing on the PS5 and its impact on PC gaming.  Cerny made it clear that Sony's goal is not to create cheap PCs, but rather to exploit the design freedom of consoles to bring significant innovations.  For example, more efficient GPU interfaces and the integration of SSDs into PlayStation consoles have demonstrated how hardware customization can offer unique advantages over traditional PCs.
One of the main strengths of the PS5 is its balance between cost and performance.  Cerny highlighted how, thanks to an optimized hardware architecture, the PS5 is able to offer a high-quality gaming experience at a more accessible price than high-end PCs.  This advantage is further amplified by the rapid adoption of ray tracing, a technology that significantly improves the visual quality of games.  According to Cerny, most developers have enthusiastically embraced these technologies, quickly integrating them into their titles.
Looking to the future, Cerny hinted at the potential of the future PS5 Pro. This improved version of the console promises to bring further innovations, with a particular focus on even higher performance and advanced graphics capabilities.  While specific details are still scarce, expectations are high considering the success of the original PS5.
In summary, Sony's design philosophy for its consoles has not only helped raise the standards of console gaming, but has also influenced the gaming PC market.  The combination of custom hardware, advanced technologies and good value for money has made the PS5 a favorite platform for gamers and developers alike.
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