[Flash Party] Update Maintenance Patch Notes July 30th
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Greetings, Party Stars! "Flash Party" is scheduled for a server maintenance update from 08:00-11:00 (UTC+8) on July 30th (Tuesday). The specific update content is as follows:
[New Content]
[SS6: Rising Tides]
The new season's Party Pass is here! Purchase the Party Pass and you can accumulate up to 9 dyes. Complete party missions to unlock a massive amount of resources and a variety of outfits. When reaching level 30, you can also get Cookie and Can of Starwaves Skin - Trendy Phantom. Don't miss out on these super-valuable rewards! Reach level 20 intensity in the new season's arena to claim the exclusive SS6 arena skin for Seaya - Red Code.
[New Assist Mode]
Al assisted button for easy start! This is a new controll mode assisted by AI, which assists players intelligently in deciding on moves and recovery, based on their positions. We hope it will help more new players easily enjoy the game!
[Alice - Sparks of Soul, New Palette Color]
Alice - Sparks of Soul will soon launch a brand new palette color scheme. Use your dye to unlock new color options!
[More Skins Return to Party Stage]
The following limited-time skin events will return for a limited time!
The Tales of Mountains and Seas skin set, including Mikko - Ancient Beast - Suan Ni skin lottery, Tong - Warrior Saint of Mt. Pamir, and Thanatos - Silhouette of Nine Li skin roulette, will return from July 30th to August 28th!
Macalon - Roaring Dragon skin lottery will return from August 3rd to September 6th!
Heracles - Dragon Slayer skin lottery will return from August 10th to September 13th!
Star Detective Team skin set roulette will return from August 24th to September 13th!
[Battle Adjustments]
Definitions of Terminology:
A: Attack
B: Skill (Star Button)
Neutral Attack: attack used without directional input (N-direction attack)
Forward throw / Backward throw: grab and throw in forward or backward direction
Invincibility: can be attacked but won't take damage or adverse effects
Hit Stun: uncontrollable state, unable to perform other actions
[Sivi]
Goal:
Optimize collision detection
Adjustments:
Aerial attack: Reduce the size of the collision detection during aerial attacks, preventing attacks from being difficult to hit due to collision.
[Mikko]
Goal:
Improve operability and optimize move performance.
Adjustments:
Neutral B: Shorten the start-up time of charging actions, advance the fastest moment to cancel charging, and significantly shorten the hit stun of canceling charging.
Down B: The sour spot of aerial Down B can also cause grounded targets to enter the rooted state.
Side B: Modify the operation method when ground Side B passes through the edge of the platform. Now, pulling the left joystick in the direction of the board edge will pass out of the platform; fix the issue that the colorful sticker [Snowfield Roaming] cannot pass through the edge of the platform.
[Magician]
Problem Fix:
Colorful Stickers [Power Hat Throw] & [Spiky Hat] : Fix the issue where carrying [Power Hat Throw] , the Charged Attack cannot be affected by [Spiky Hat] .
[Alice]
Problem Fix:
Colorful Sticker [Containing Paper] : Fix the issue where in certain cases, when crouch attack successfully reflects a projectile, Alice herself will still enter the trade animation.
[Macalon]
Goal:
Optimize collision detection
Adjustments:
Aerial up and down attacks: Reduce the size of the push detection during aerial up and down attacks, preventing attacks from being difficult to hit due to collision.
[Kamiki Yuri]
Goal:
Improve move performance
Adjustments:
Neutral B: Shorten the duration of the projectile destruction effect of Neutral B occupying the number of bullets on the field, shorten the ending recovery of Neutral B.
Problem Fix:
Charged Attack: Fix the issue where the Charged Attack jump cancel cannot be triggered under specific circumstances.
[Seaya]
Problem Fix:
Colorful Sticker [Rhythmic Notes] : Fix the issue where in Tag Team Match mode, under certain circumstances, the effect of the [Rhythmic Notes] sticker does not take effect.
[Derek]
Problem Fix:
Fix the issue where you cannot pre-input air dodge under certain circumstances.
Fix the issue where the gun will fire an empty magazine after Side B in specific cases.
Colorful Sticker [Quick Reload] : Fix the issue where carrying the sticker and quickly clicking the skill key during reloading will repeatedly play the start-up action.
[Lan]
Bug Fixes:
- Fixed the issue where the hitbox of the second attack in Side B could be considered as a projectile reflector
[Foxx]
Objective:
- Balancing move performance
Adjustments:
- Forward throw: Slightly extend the time range where the user can act after forward throw, increasing the knock-out power of forward throw.
- Down aerial: Lengthen the hit stun of the down aerial.
- Forward aerial: Decrease the damage and knock-out power of the first hit of the forward aerial, shorten the start-up time of the second attack, and remove the fixed displacement of the user during the second attack.
- Up B: Adjust the range size of the chain detection, shorten the maximum vertical and horizontal distances during recovery.
- Side B: Shorten the start-up time of Side B.
- Dash attack: Slightly shorten the start-up time of dash attack, enlarge the attack detection size, and remove ground inertia when jumping after hitting; shorten the time range during which the move can pass through the opposing model, and now unable to pass through the defending target.
- Colorful Sticker [Soul Amplification] : Decrease the knock-out power of the get-up attack when carrying [Soul Amplification] (the damage percentage caused by the knock-out remains unchanged).
Bug Fixes:
- Fixed the issue of incorrect invincibility time for the forward throw animation.
- Fixed the issue of not being able to slide the grab/throw button and turn around in slide control mode.
- Colorful Sticker [Deflective Scalpel] : Fixed the issue where [Deflective Scalpel] could not be used to follow-up with Side B diagonally backward (up).
[ICEY]
Bug Fixes:
- Fixed the issue where the edge-up attack sometimes could not hit enemies in specific cases.
Global Fixes:
- Fixed the issue for some characters who could not use Charged Attack or Up Attack with the right joystick of the controller when crouching.
- Fixed the issue for some characters who could not use the ledge attack with the right joystick of the controller when grabbing the ledge.
- Fixed the issue where some heroes used their aerial Double Jump directly after dashing, instead of using their ground jump first.
Finally, after the update maintenance is complete, please go to the app store to download the latest game client. After the update, we will provide 3 Star Chests as a gift (valid for 30 days). Please collect it in your mailbox.
Mentioned games