ZZZ is it actually making it's playerbase go ZZZ?
I seriously don't get the hate. Game is really good. Amazing animation, voice acting is stellar as ever, and a banging roster for it's release.
Sure after wuthering waves came out and showed everyone what real combat is, everyone is saying this game is mid, boring, zzz. It's a hack and slash. It does what it needs to do and does it pretty nicely. Tho certain characters feel lacking in their attack animations. (Looking at you billy kid) but there's ben and koleda having joint attacks and ults. Which is really nice. Tho if im being honest, almost all the characters in game have really great attack animations.
The cutscenes are seriously well made. (Genshin and HSR funding those animators real good) the smear frames, the bouncy animations, the exaggeration, it's just nice to watch. From simple scenes like wise and belle walking, to the big fight scene with koleda vs that unknown ethereal, the animators didn't skimp out and continued to do what they do best. Which is so nice to see as even small cutscenes look super lively.
Graphically it's good. Even the battle arenas are well designed. They're just packed with details. They don't look bland or lazy in any way which makes it such an eye candy. Even the vfx are super cool, from having impact frames for characters ults (even tho some of them don't have it? Or maybe i just dont notice. While some have the most boring inpact frame) to characters having a slight change when they have their signature W-engine. Game is naturally good looking especially when it's raining and the floor is reflecting the surrounding.
Batle mechanics are basic. You save up energy to cast a stronger version of your skill, build up daze to proc chain attacks, and build up combo meter to 3k to use ult. This is where most if not all of the people are pinning ZZZ down. Tho people have been making use of switch to another character while the previous character is still doing their attack. It's simple but effective. But alot of people have been bashing the game with "you can play this game with just pressing the attack button" without knowing there's chain attacks and daze build up. While yes the battle mechanics aren't deep as an ocean, they're good enough and do what they need to do. As the game aims to make sure the casual playerbase enjoys their time.
Speaking of casuals, pandering to them usually makes the people who get good annoyed as everything is made easy or somewhat easier. I do hope the game can find a balance later on with it's end game content. As it being easy doesn't help with fending of the kids who wants to attack anything that competes with their favourite game. (Crazy i know)
Now i can't forget about the wacky little rabbit like companies we have when venturing in to the hollows, yea that's right, bangboos. Cute little rabbit like companion that help us out dealing with ethereals. From dual wielding cleavers to building bear traps, they're kind of a highlight of the game with their wacky animations and "en-nah" speech. Hoyoverse knows how to design little companions. (Paimons a different conversation.)
While sure the game isn't mechanically deep as an ocean, we're given enough tools to tinker around and that is good. Not every game needs to be some deep philosophical venture on how dinklebop met the doohickey and teamed up to fight quandale. Seriously, a good ol hack and slash is always welcome. Now go play your favourite game or watch something instead of stirring up unnecessary hate. And don't always listen to content creators. Their opinion is not yours. It's theirs. Now that's all for me.
Mentioned games