Dark and Light mobile-๐๐๐ฐ ๐ฏ๐๐ซ๐ฌ๐ข๐จ๐ง ๐ฎ๐ฉ๐๐๐ญ๐ ๐๐๐ญ๐๐ข๐ฅ๐ฌ
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Version Name: Goblin and the Battlefield.
Update time: 2024-08-01 (Expected 13:00 - 18:00 UTC+8 est.)
New Servers๏ผ
In order to be eaiser for new players to join the game, there will be 1 new mini server in AS, EU and US respectively. The ranking board will be independent/
Gameplay:
.Added a new server type: Knight Server, where players can build Totems to declare server sovereignty. Will not open right after update. The exact time please check the other gameplay introduction doc.
.Added a new battlefield mode, open daily from 20:00 to 21:00.
.Added Goblin Chief Hur to the Call function.
Creatures:
.Added a new creature: Goblin Chief Hur.
.Added a new skin for Demon Horse.
.Increased speed effects for Demon Horse and Griffin's active skills.
Balance Adjustments:
.Lava Tiger
"Lava Cannon": Damage type adjusted to strike, now tracks targets.
"Fire State": Cooldown shortened to 90s, buff effect adjusted to +20% base damage, lasting 30s.
.Griffin
"Dash Slap": Significantly increased damage.
.Balrog
Increased damage for skills "Apocalypse" and "Trampling."
"Lava Burst": Added a debuff, reducing the target's fire resistance by 30%.
.Karida
Fixed the visual effect for "Earthquake," changed damage type to light, added a 30% slow effect.
"Recovery": Removed mana cost, adjusted effect to restore 15% HP per second for 3 seconds, totaling 45% HP recovery.
"Natural Strike": Increased skill damage and expanded blast radius.
.Frost Wraith
Fixed issue where it wouldn't use "Frostbolt" at close range.
"Ice Swipe": Added a debuff, reducing the target's water resistance by 30%.
.Wyvern
"Spin Attack": Applies a debuff reducing its own damage after use.
.Banshee
"Raid": Removed stamina cost, applies a debuff reducing its own flight speed.
.Fire Element
"Fire Punch": Cooldown extended to 50s.
.Optimized the visual effects of the Tribe's Slinger's "One-Eyed Ray" skill.
Functional Adjustments:
.Added the ability to purchase levels in the Season, and optimized the "Main City Order" task to "Any Order," with a new entry on the main menu.
.Ranking rewards will now be distributed via mail.
.Stamina recovery is interrupted when a creature is attacked.
.Players can now select their login region from the server selection screen, optimizing the login process.
.Improved the creature rating system to better reflect creature strength.
.Added resolution adjustment options for the PC version.
.Improved the red dot in the Event.
.Enhanced the protection for weapon identification and creature skill refresh.
Bug Fixes and Other Optimizations:
.Improved data loading speed for characters and furniture.
.Fixed issues with reputation gain in Silvermoon Brotherhood and Shadow Camps.
.Corrected an issue where a creature's talent would show 1 point less after reaching the maximum.
.Fixed issues where Wind Elemental and Karida skills would block their own attack.
.Fixed an issue where flying creatures would prematurely restore stamina upon landing.
.Fixed an issue where titles would not display in the chat box under certain circumstances.
.Corrected display issues with "Prosperity" calculation.
.Fixed source description issues for some materials.
.Resolved issues with refining stone items occupying the maximum inventory space.
.Fixed issues with certain creatures not being able to be dispatched.
.Fixed issues with exceeding purchase limits and missing deliveries for some limited-purchase items.
.Optimized game performance for both mobile and PC versions, reducing crashes.
.Improved the performance of various creature and character skills.
.Other functional optimizations and bug fixes.
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