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Without comparing it with the 1st Mini DayZ, the sequel is at least playable... as long as you don't run into a bug. Although the idea of implementing a base camp with survivors like in State of Decay isn't bad, no one asked for a mission based game. It's repetitive, boring and unfair. The enemies are overpowered yet act dumb, bugs everywhere... The gameplay isn't as fun because instead of surviving, you are focusing on passing the level to progress. There's no 'If I die, I lose everything.' because you can just try again. It's so bad (now comparing it with the prequel), that all good I can add is the effort they put on the drawings, the idea of multiplayer co-op and the idea of a survivor camp. The rest is shit. They could've just updated the first MINI DayZ and fix the problems, add more things to do. But nooo... Let's make an experimental game that we won't even support later. What a shame.
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