古魂
國際服PGD
更多《古魂》是由盤古魂工作室自硏,暗黑風格的動作遊戲,「魂之刃」系列第二代作品。 遊戲依託於北歐神話,玩家作為輪回復生的「繼承者」,從穆斯貝爾海姆出發,邁向世界樹支撐的廣闊空間。穿梭在虛憶、古煌、眞骸三條時空綫中,通過「獻祭」或「救贖」的選擇,獲得「眾神之王奧丁」「詭計之神洛基」等數百位神靈的神器或助戰,推動世界的進程。 繼承者,諸神湮滅於黃昏—— 你,就是最後的守護 ----------------------------------------------- 【爽快的連招 與 技能鏈構建】 繼承自一代《巨龍城堡》的爽快連招,加入了戰斗的策略性 破招+技能鏈構建,識別不同BOSS的行為和攻擊困擾,趁他失衡倒地時,集火連擊,瘋狂輸出 【孤品思維 獨特的魂核設計】 無物可棄的海拉、放棄過去的伊絲特、舍棄骸體的卡奧斯 在技能鏈上鑲嵌魔物的魂核,即可驅使靈魂之力作戰,搭配主角和職業特點,即是戰斗方式的無限可能 【多人共斗 與 合作對抗】 挖墳、搖鈴、亂入,協同戰斗、爭奪奬勵,或實施詭計 創建或加入旅團,與其他玩家進行眞實的公平PVP,合作討伐強力首領 【極致畫面 與 音樂體驗】 支持PC 安卓 苹果 三端同步更新,尊享最高4K分辨率帶來的巓峰畫面表現 沉浸式交響體驗,國際首席愛樂樂團參與音樂錄制 【制作人的話】 我們每个人都曾為了當時所需而獻祭「珍惜之物」,愛情?自由?健康?時間? 現在回首是否「獲得之物」眞比「獻祭之物」珍貴? 這个遊戲希望帶你進行一場獻祭和救贖之旅,在其中找尋到你的答案。
古魂
8.9
I was really hyped for this game!!
But I was little disappointed when I got to play it in CBT. The storyline is really great and the narration is good to the way the scenes appear it's just amazing the quality is so good I was really satisfied with that but the gameplay doesn't seem to match it although it's not too bad i really appreciate their work but I will like to give my opinions about it
1. The characters skill consuming stamina was a no for me i mean It's okay if it's for Dodge but for skill ? I was running out of stamina quickly.
古魂
8.9
I love almost all content on this game except bug stuck on mission map, sometimes button cannot press, and sometimes no button at all in some condition after animation or story conversation. if this happen i need to quit chalenger to library but my stamina already use it. Anyway im still enjoying this game so far. hope before end this cbt we all can try some custom suit 😅😅. ah for next update please add camera for snap some picture. someplayer i think love selfie to.
古魂
8.9
A truly AAA game with high quality graphics, however my phone ( OnePlus 9RT ) was getting really hot, I'as using a cooler, some frame drops ( when entering the hall area from library through portal and taking few steps, after interaction with statuesin hall game colour hue becaming like bleached, had some issues with network lagging and speed, audio when fighting server boss especially when everyone is using abilities. Enemy's basically the same and attacks just skin different. I think game could use snapdragon grs technology to improve overall performance.
古魂
8.9
I don't know but I little bit disappointed with this game because it's is really massive game around 5gb storage or more....but when I started playing the game suddenly the boss kind of enemy appear with some small creature and I take it down all very easily and then it's repeat the same.....the kind of boss monster appear and I killed him and stage is clear but my question is.....why the developer's make this kind of heavy game they can make this like a god of war kind of game which is more better to play the game but I think it is unnecessary boss fight without any reason.... to confuse the gamer.... developer need to improve the story line with good material...