戰雙帕彌什
國際服KURO GAMES
更多◆遊戲世界觀 故事發生在不遠的將來...… 人類對基礎科學的究極探索觸碰到了禁忌領域,“帕彌什(懲罰)”懲罰突然降臨。人類脆弱的肉體被迅速破壞,而被侵蝕的機械則被入侵,化身為狂暴的屠殺機器。 倖存者被迫逃離家園,流亡深空。而你,將扮演一個“拯救”者,從而人類文明最後的希望“構造體”,踏上回歸地球的征程。 指揮官,請和我一起戰鬥,拯救人類文明! ◆遊戲特色 ◆二次元ARPG,三消與動作的完美結合 流暢精美的動作設計,真實爽快的打擊手感,自由隨心的場景旋轉,搭配獨創的三消技能施放,讓普攻與技能的輸出組合變得策略性。同時,極限閃避帶來超算空間效果,構造體QTE支援戰場,隊長技實現戰力提升,帶來全新美妙的戰鬥體驗。 ◆極致畫面,定義戰鬥美學新概念 安靜空靈的配色,宏大壯麗的戰鬥場景,精美細緻的人物塑造,再配合構造體們在戰鬥中用一招一式劃亮的希望之光,打造華麗靜謐的主機級視覺效果,替代地還原出了人們腦海中的末世科幻世界。 ◆豐富劇情,末世中最後的希望 性格各異的構造體,神秘危險的升格者,艱難求存的人類組織,在帕彌什降臨的末世中,支持,堅守,猜疑,溫暖,信任,利用,守護,一幅幅浮浮世繪卷徐徐展開。人類,將何去何從?豐富飽滿的劇情故事,帶來沉沉浸感的遊戲體驗。
戰雙帕彌什
9.2
Fix the goddamn controller issue in the pc client. It's so limiting and I can't remap like my setup in the emulator. The only thing I'm excited after roland's patch is pc client but kuro butchered it. Ppl reported that issue since beta and kuro said they're working on it but it's all just empty promises, right? Another huge disappointment after kuro turning the game to heavily waifu game. I won't waste my time relearn new controller setup bcs kuro don't deserve it. All those beta and those feedbacks from your tester are just going to the trash can.
戰雙帕彌什
9.2
pretty mid because the characterization and story to the characters was bad, i do like the corrupt part but the pve and fighting style was kinda lame. The red, blue, pink shit wasnt it. felt so lonely. Repetitive. The forms was good. I liked the nier collab. Overall decent but lacks a lot of wowness.
戰雙帕彌什
9.2
Overall the gameplay, character design, ost and mechanics are too tier.9/10. The only downside for me is how hard to acquire characters like why?? It's a 100% drop rate yet few x10 can't event guarantee the character, and 2 is how repetitive the game like it become a routine , there's no enjoyment/ excitement anymore. No matter how good yr combat or design, if the game doesn't feel rewarding then people will stop playing eventually.
戰雙帕彌什
9.2
The game from the very beginning gives you the opportunity to choose the first S-character, and for entering 7 days in a row gives you another one. ✨
There are also a variety of costumes, and each character has a unique weapon.
The gameplay is diluted not only by the pressing technique, but also by the collection of combos and the ability to combine them with the characters accepted into the squad.
戰雙帕彌什
9.2
Punishing Gray Raven currently has the best action combat in a gaccha game. It's a game I played on day one and I came back to on 3 occasions but now, I have finally decided to let it go.
From my memory, the story didn't really pick steam for me until way late into chapter 15 and went on to get better and better with chapter 17 actually climaxing as one of the most impactful story chapter I read in a gaccha game. But then the story seems to take a 180 turn and focus on alternative timelines in chapter 18 like.....I don't really care and I lost interest again...