T3 Arena character concept (Damage) Edition: Rule-bender codename: Artist of hatred
welp, guess I’m oogly goo!
Description: Damage character with many weapons that can be cycled through by reloading (you can reload even if your ammo is full) or creating a puppet from that weapon.
Gun (Inciting AR): Fast-firing, medium fall-off, pinpoint hitscan weapon, cycle to rising pyrotechnic. Damage: 630 Ammo capacity: 35 Headshot multiplier: 1,5. Gun (Rising explosion): Fire a medium arcing, slow speed projectile that explodes after hitting terrain or enemies, dealing damage to all enemies hit by the explosion. Cycle to Climatic lightshow. Damage: 280 Explosion damage: 1540 Ammo capacity: 10. Gun (Climatic lightshow): Fire a laser with unlimited range and ignoring barrier, Dealing damage to the first enemy hit. Cycle to Final execution. Damage: 266 Ammo capacity: 100. Gun (Final execution): Single fire, low fall-off hitscan (must be scoped in to fire. Scope highlights enemies' heads). Cycle to Inciting AR. Damage: 2240 Ammo capacity: 6 Headshot multiplier: 3 Barrier multiplier: 2.
- T3 Arena
- Call of Duty: Mobile Season 7
📖 Storyline:🎮 Gameplay: i hope for a commander like game you play in a 3rd person shooter, where you are the leader of a small civilization on a rich planet with many different civilizations (other players) but make a limit on each planet like max 6 civilizations, in a galaxy where you can go to other solar system where other planets of players also stive to be the best in the S.S (solar system)...
- Foundation: Galactic Frontier
下一页