- CookieRun: Tower of Adventures
This game is a Souls-like in all of the worst and most frustrating parts of the experience. Many aspects felt like they were purposefully designed to be bad to create an artificial difficulty, with most of it having to do with Terrence aka your main character.
Light attacks have very long wind-up because my man can't decide whether he wanted to hold his cane sword in a normal or reverse grip, so using light attack you have to wait for his ass to flip the damn thing around before you can actually hit the enemy.
- Pascal's Wager
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