Screenshot of the video of Prometheus
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus Game Screenshot
Prometheus

Prometheus

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More"Do you believe that eternity exists in the world?" Eternity never exists; even the stars in the sky are obscured by clouds, and even the rocks on the ground are eroded by rain. The owner of the question asked the others as if he already knew the answer but was still seeking the possibility. "Do you believe that eternity exists in the world?" Eternity never exists, even the strongest magician can not escape the end, even the never seen gods, there will be a day of fallen earth. Among the various different answers, there was still no answer that she sought. Gradually, even the young girl herself began to have doubts about this nebulous word. "Eternity, what should it be..." The young girl thought this way, lost in the endless years, day after day. She saw houses crumbling and disasters. She saw the war and the lack of food. She saw the world in disarray, the dark shadows spreading and breeding. The shadows that overshadowed everything eventually engulfed even the young girl herself. "Failure..." There was no room for error, completely and utterly, it was over, as it should have been. The voice came from nowhere in the deep darkness, the voice of one person, and more than one person. The voice was accompanied by a dotted fire in the darkness that grew stronger and stronger. It had failed, the shadows had annexed the world, there was no doubt about it. But the words that rang in the ears were so real. The firelight gathered into a flame, and the light once again lit up the world engulfed by the shadows. "So...that's how it is." The starry sky will be obscured by overcast clouds, rocks will be eroded by rain, powerful humans will come to an end, and gods that have never met will fall into the world. Eternity indeed never existed. But mankind will never stop moving forward because of this. Even if the shadows obscure the light, the flame called the light of man will still be on this broken and scorched earth - The poem of hope will be ignited. This will become the story of humanity, but not the story of being a hero. Even if the sun is setting in the long night ahead, please reach out your hand, no matter how sad the road ahead, there will be someone to light the light of hope. So this time, send the "flame" to us.

Ratings & Reviews

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8.9/10
209 Ratings
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Players are saying...

  • 🎮️ Exquisite pixel art combined with 2D charm, offering thrilling combat and dazzling skills.
  • 👾️ Diverse characters and a deep combat system allow for rich tactical and skill combinations.
  • 🤷‍♂️️ Some players report the final BOSS being overly difficult, detracting from the game experience.

Hot

Latest

Prometheus
Prometheus
8.9
👎 缺點: 0-3應該是跑劇情關卡,結果硬要做很難,不過那關解鎖不了其他內容 👍 優點: 打擊感很好
Will
12
Prometheus
Prometheus
8.9
Mostly I see in a good game is gameplay and story and I sse both in this game good I also like charters in this game
Ram09
13
Prometheus
Prometheus
8.9
The game is good, I like adding more maps/features 😆
Dhan
11
Prometheus
Prometheus
8.9
火環戰鬥最大特點是技能非常華麗,有一種誇張的感覺。上一次玩這種誇張戰鬥的動作遊戲還是2019年的鬼泣5。誇張的表現在於技能的範圍和技能特效,比如雷電風格的技能其實是走的全屏線路,先不管有沒有打死怪物,至少這種全屏帶來的感受是全軍出擊,怎麽也要弄死怪物,即便是非全屏的技能,在打鬥時技能效果會把怪物周身包圍,來營造一張視覺上的爽。 這次DEMO只能體驗到電、光、火三個職業,雖然技能很走眼,是主打視覺系是動作遊戲,不過打擊感上玩下來還是覺得不夠極致,主要表現在普攻和大招切換時的不靈活,這種其實蠻影響動作遊戲追求的快/狠/準的輸出效果。可能是開發組特設了類似古董遊戲卓越之劍這這種小隊同陣,一個打不過然後馬上切另一個的換陣設計,來緩解極致戰鬥存在一定延遲的情況。 從火環開放的DEMO總結下來: 1、畫風不錯,雖不是上流像素,但算是二次元+紙片人+沈浸的一次新組合 2、戰鬥和動作談不上極致,小隊輪打適合新手,但專攻一個角色還有待提升
last dance
15
Prometheus
Prometheus
8.9
朋友給我推薦之前,我以為火環是像少前2、方舟這種二次元的射擊遊戲,直到看完遊戲整的全屏大招後,好幾夥,還什麽FPS、TPS,這麽爽就夠了! 簡單說,火環是個像素風、主打誇張技能的橫版動作冒險遊戲,你會再一次扛起拯救世界的使命,帶上BOSS是菜雞的餅,變打邊提升自己的操作。遊戲從開放的DEMO試玩來看,最大特點還是技能誇張,尤其是全屏的雷電技能,還是能跟一線大作對抗一下的。 整個世界場景的布局主打類似傳送門騎士這種以長行地圖為拓展的方塊感,只不過體積沒有那麽的大,加上本身是像素風就顯得有些濃縮感覺。火環的畫風談不上精致,但是色彩比較夢幻,相比較其他以戰鬥為主題的像素風遊戲,火環的這種美術設計在我內心是比較的高級,氛圍做的還比較出色,這種表現主要在於場景對季節(比如冬天)的動態世界設定,以及光暗交錯帶來的場景立體性。不過遊戲角色本身是紙片人,所以對追求類似虛幻精度的朋友來說,不一定是非常討喜。
玲桑醬
12
Prometheus
Prometheus
8.9
nice graphics, nice characters, nice combat experience, but a bit too hard for me in 0-3.
bnnnnn
15
Prometheus
Prometheus
8.9
还可以就是只有三关
御狩前
11
Prometheus
Prometheus
8.9
The game was extremely enjoyable and I wished there were more stages because I really enjoyed and I am looking forward to an official version of the game I hope it will be an global version.
youssef
11
Prometheus
Prometheus
8.9
I LOOOOOOVE FUNNY GAMES~ These games are actually fun.

FUN FUN~ FUN FUN FUNNY GAMES~~

Z Fighters
261
Prometheus
Prometheus
8.9
美術部分,立繪是真的很好,有一種明日方舟剛出來時候讓市場眼前一亮的感覺,相信火環也是,大家最開始印象深刻的大概就是美術了吧。只可惜只能是紙片人,那就希望在紙片人身上做到極致吧。UI是簡約型的,是我喜歡的風格,個人並不喜歡花裡胡哨的。根據之前測試的情況來看,整體主界面也是偏簡約型的UI,清晰簡單不煩瑣。 不過,這遊戲會有一種玩了會膩歪的感覺,只玩3關當然不會,畢竟現在二遊這麼卷,市面上有很多依靠美術來吸引玩家,卻缺乏更深度的玩法去留住玩家的遊戲,玩家的流失,歸根到底是無法在遊戲中獲得樂趣,簡而言之就是坐牢。真心希望廠商在完整版的設計上,能除了皮好看以外,把內核打磨透,不要做縫合怪讓人產生疲勞感。 抽卡系統看不到,看了之前測試的情況,90發保底,180石頭一抽,還有專武,看起來課度不低。 戰鬥體驗,橫版像素風動作RPG遊戲。總共可以上陣三個角色,在戰鬥中能夠消耗技能點來回切換角色,一個角色有普攻和兩個技能,能量滿了還可以釋放大招。此外還有風雷冰火暗五種元素,當上陣角色滿足對應元素可以獲得加成。

結合之前測試一些情況說說感受

尻北
14