Escape from Andromeda
WereFull Games
MaisEscape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story. General information: The game is currently in an Alpha state. I am still adding new features. Features currently in the game: -A new procedurally generated galaxy is created on each new save -All ships and weapons are procedurally generated -Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events. -Complex block-based damage system factoring in projectile type, size, and speed -Different ship pieces hold different traits, such as more/less speed, more/less HP -Solar system seeds that determine planet size/color and enemy equipment/behavior -Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage -Space station invasions with procedurally placed turrets, ships and minibosses -Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these -The ability to change ships and weapons -Ship and weapon stats UI with easy-to-read statistics indicators -Special abilities based on race -End-match loot with multiple different weapon rarities -A player character with clothing color customization -Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations -A high score system displayed by a reputation bar and status; your high score is saved into the name of your save -Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game -Shrapnel explosions that can cause collateral kills and killchains -Credit management system -Fuel management system
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