Captura de Tela do Vídeo de BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
Captura de Tela do Jogo BAMF VR
BAMF VR

BAMF VR

Mikael W Bergene
MaisBAMF is simple VR game which most people should feel comfortable playing and needs only a single button input. Explore the unique worlds and collect all of the glowing crystals. Challenges come in the form of exploration, mazes and timed obstacles. This is a platforming game, but there's no running or jumping here, only teleporting. You simply look at the ground where you want to go and hit the button to teleport there. Currently compatible with screen-tapping, Bluetooth/USB controllers and magnet switches. It should be played on a swivel chair or standing up as you are required to turn 360 degrees while playing the game. ATTENTION: As this is a Google Cardboard game it requires a compatible phone and appropriate enclosure. If you do not have the required specifications then a comfortable playing experience cannot be guaranteed. If you feel unwell at any point, please take a break from playing the game. If you experience your view "drifting" sideways then simply lay the phone on a flat surface for a little while to allow it to stabilize. The prototype for BAMF was the runner-up to the VRTGO VR-design contest. Love it? Hate it? Feel entirely indifferent about it? Send a tweet to @JustAnotherFool

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