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Cuplikan Layar Game Hell Hunter: Damned Soul
Cuplikan Layar Game Hell Hunter: Damned Soul
Cuplikan Layar Game Hell Hunter: Damned Soul
Cuplikan Layar Game Hell Hunter: Damned Soul
Cuplikan Layar Game Hell Hunter: Damned Soul
Cuplikan Layar Game Hell Hunter: Damned Soul
Cuplikan Layar Game Hell Hunter: Damned Soul
Cuplikan Layar Game Hell Hunter: Damned Soul
Hell Hunter: Damned Soul

Hell Hunter: Damned Soul

ASSOCIAZIONE CULTURALE DI PROMOZIONE SOCIALE AUDIOGAMES
Lebih banyakHell Hunter: Damned Soul is the frightful story of Elyon, a dhampir, the son of a vampire and a human. In this sequel, the story of Eylon continues a few months after the previous chapter. Elyon is in Transylvania with his objective always clear in his mind, to slay Dracula, the Lord of Darkness. This sequel has improvements and new features in the combat system including new gimmicks and AI enhancements. The chapter also introduces the new relic system, and environmental gimmicks. Follow Elyon in this sequel, I hope you are ready, because a new threat lurks within. This is a horror adventure audiogame which features a real time battle system in which you attack and dodge enemy attacks and completely relies on stereo sound to hear where the attacks come from and how to dodge them. It's also story driven and uses a narrator voice for story and interactions. Hell Hunter: Damned Soul A game by Giovanni Debidda (a.k.a. Tenkarider) Game design by Giovanni Debidda Programming by Giovanni Debidda Framework software by Massimo De Pasquale Story by Giovanni Debidda Sound design, SFX and music by Francesco Zaniboni, Giovanni Debidda, Pro Sound Effects and Freesound.org (CGEffex, cmusounddesign, AmeAngelofSin, fellwell5, pillonoise, sastoryteller, blimp66, rockittt, foxraid, Abacagi, InspectorJ, bevibeldesign, BlueSiren, martian, AldebaranCW, vrodge, Yacob_l, eguobyte, [email protected], Evil_Ear_Recordings, t-man95) Test by Jackson Blackford, Douglas Gallo, Audio Games Tutorial , Weston Wright and Giovanni Debidda Voice by David McCallion Store Icon Art by Federico Fabbri Administrative Direction by Mirko Venturi Mobile porting by Matteo Manicone (More Games Studio) Special thanks to: Andrea D'Angelo, Audio Games Tutorial and especially to AmeAngelofSin, that with her marvelous voice allowed me to give some voice, to some extent, at many female characters of the game! Check her FreeSound.Org profile: 🔗link CGEffex FreeSound.Org profile: 🔗link cmusounddesign FreeSound.Org profile: 🔗link AldebaranCW FreeSound.Org profile: 🔗link InspectorJ FreeSound.Org profile: 🔗link Also, thanks to Jackson Blackford for having fought and won against the original Beholder at its max power: an unsung story which will allow people to go forth. An audiogame made and produced by AUDIOGAMES ASSOCIATION"

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