PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
PEAK.53 게임 스크린샷
더 보기PEAK.53 is a tactical shooter developed by Dirty Bird Games - UE5 At Dirty Bird Games -PEAK.53 , we want to bring back the nostalgia, the close-quarter fights, the skill-based tactical moments, the overall simplicity to gameplay and other features, and finally, bring back team communication that actually matters. Immersive voice over(s) during game-play when either side wins a match, plants a bomb on the opponents site, and rounds counts for both Seals and Insurgents. Classic 8 vs 8 matches - one life per round, no healing or reviving teammates. Classic map modes - suppression, demolition. Limited loadouts, one primary, one secondary, frag grenades(6) and one utility item. NO vehicles or other forms of transportation(present or future). Simple UI/HUD, no overcomplication with functionality or visual(s). Purely skill-based mechanics, team communication, and level/map advantages. No heal buffs, shields or other forms of protection to gain advantages over other players. All weapons/firearms will be similar in performance and handling with slight adjustments for balancing to equal all "PVP"(play versus player)" interactions and "gun-fights". Classic weapon loadouts, featured guns with additions to new weapons at release. Classic lobby system, each side displayed on screen before match begins. Classic in-game scoreboard to display team leaders in points, kills, and deaths.

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