Code name: Xia 비디오 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia 게임 스크린샷
Code name: Xia

Code name: Xia

News aggregation
더 보기Codename: Swordsman is a martial arts RPG based on a variety of martial arts genres. Here, you can explore dozens of martial arts systems, freely build martial arts schools, experience extensive and profound martial arts moves; See the move to break down the move, to the enemy of the ever-changing martial arts secret environment, enjoy the strategic fun and the pleasure of the move, and appreciate the love of the Jianghu. The mysterious Zweige killing machine is not present, the hero spectrum under the Jiji has not changed, but you have entered the river and lake in the bureau, alone outside the world or into the wind and rain, are between your one thought. 【 Game Features 】 -- See the recruitment to restore the authentic martial arts taste -- Swords, fists, hidden weapons, guns and sticks, inch short inch dangerous, inch long inch strong; Break move, break move, joint move, body law, free match, cool move. With soft and tough, with force to break the clever, surprise to win, create their own school of martial arts, show the diversity of moves to fight. -- Unpredictable chance encounters secret martial arts -- Thick forest snow mountain, lake bottom water prison, Qimen Dun jia peach blossom array, deep in the bamboo forest there are people. Experience the ever-changing secret scenes and rich level design, the ever-changing random events, and interpret the Wulin Jianghu full of danger and surprise. -- Authentic and authentic martial arts practice -- To break through the realm of internal work and open up the bottleneck of the meridians, we need to bear the risk of going astray; The nine-fold Yi Jin Sutra needs to see through the Buddhist mind barrier. Martial arts is not just a simple cultivation, multiple moves gradually practice, lost moves unlock the adventure, perceive the true path of martial arts exploration. -- Chivalrous cordiality invites chivalrous people to cross the red world together -- The world is like a dream, Jianghu more jiao, young chivalry, knot five male. All over China, see a competition will follow the yellow girl, gave ten steamed bread to rely on the side of the little beggar, temperament, worldly master, confidant, all wish, all can go to a man's dream.

평점 및 리뷰

리뷰 작성
9.0/10
93 평점
player 아이콘player 아이콘player 아이콘player 아이콘

플레이어들이 말합니다...

  • 🎨️ 게임의 전통적인 중국 수묵화 스타일은 대부분의 플레이어에게 호평을 받고 있으며, 고풍스러운 장면 디자인과 캐릭터 의상은 플레이어의 몰입감을 높여줍니다.
  • 📚️ 게임의 스토리라인은 풍부한 메인 미션과 사이드 미션, NPC 상호 작용, 퍼즐 요소를 결합하여 게임의 재미와 탐험을 높여 플레이어들에게 사랑을 받고 있습니다.
  • 🤔️ 게임의 전투 모드는 다소 빈약하고 자유도가 낮은 것으로 간주되며, 캐릭터의 무술 능력 디자인이 다소 어색하여 게임 플레이에 영향을 미칩니다.

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최신

Code name: Xia
Code name: Xia
9.0
登錄沒多久就熄屏了,沒想到沒有斷線重連,再上線時候回到原來的界面,主角和人物的出場很有意思,感覺美術這塊做得真的很用心,不僅僅是國風和水墨,還有各種細節的演藝,招式、設定、場景。對話和劇情很有看武俠小說的感覺。 本作的一個大優點:動作細節 讓我感覺這個世界是活靈活現的。相比於別的遊戲對話時最多改變一下立繪,動一下人物朝向來配合對話,這遊戲對話裏說跪下就跪下,說躺倒就躺倒,非常生動。 目前感受到影響沉浸感的就兩點:一是劇情中有的角色在對話中說要暫時離隊,但實際並沒有,這挺突兀。另一點是立繪重復使用。在畫舫那找到項的兄長時,對話是說認出那人有6指,但立繪上並沒有。我理解現在只是測試版可能後續立繪會有大的優化吧。 哦對還有兩點也很影響沉浸感:時間和天氣。大晚上的我覺得NPC就該回家睡覺,主角也可以回門派或者客棧休息,第二天起來給個15分鐘的 精神飽滿buff多好。下雨下雪啥的也應該要影響這個世界,冒出點蘑菇筍子讓人采摘,戶外NPC躲進屋內,更能讓我的精神融入這個精彩的世界。
nikke`n
24
Code name: Xia
Code name: Xia
9.0
爆肝10個小時,游戲可以給4分,評價是完成度很高,細節方面有待優化,綜合好評。 劇情方面中規中矩,江湖兒女的愛恨情仇,人物對白我是一字不漏的看了,文案還是有點功底的,不過情節方面就稍微有點迷,日常摸鷄蛋反被雞哥追出三條街,下一秒武林魔頭降世我也能上去過兩招,主打一個敵强則我更强。 游戲畫面表現非常出色,仿佛游歷在一副水墨畫裏。可互動物品特別多,跑圖的時候遇到箱子 箱子瓦罐開一開,錢袋也不要錯過,閃閃發光的地面通常是任務物品。游戲中設計了很多解謎任務,遇見NPC多對話,往往會有意外收穫。場景有時辰和天氣的變化,某些任務需要在特定的時辰才能觸發。 戰鬥模式有些單薄,全過程是自動的,玩家只能選擇放或是不放絕招,自由度很低。戰鬥系統的重點是武術流派和心法的搭配。游戲裏有刀劍棍拳套暗器五種武器,每種武器又對應著數個流派,招式心法是游戲主要的課金點,也可以通過日常任務慢慢刷取,只是過程會更久一些。 可以把代號:俠當作一部不錯的互動武俠小説,美術和音樂都非常棒,跟著劇情跑跑地圖做做解謎體驗良好。只是戰鬥系統還需要繼續打磨,平衡各流派强度,增加游戲可玩性,總體值得推薦。

爆肝10個小時 給4分 像看了一部武俠小說

last dance
40
Code name: Xia
Code name: Xia
9.0
要說什麼武俠遊戲,能讓我找回小時候玩仙劍、軒轅劍的感覺,《代號:俠》絕對是其中之一,它有極富詩意的水墨畫風,飄逸雋永的各種武學招式,也有策略滿滿的回合制戰鬥,也講述了一段充滿了懸疑和人情味的江湖故事。 畫面:無論過場動畫還是實際遊戲操作界面,都是濃濃的國風水墨畫風,墨色青黛的遠山,雋永寫意的松風與竹林,更有暖色勾勒的小橋流水人家,隨處都有木椅青瓦小軒窗,整體給人非常舒服的感覺,溫暖、愜意,沒有過多炫彩四射的光污染,自然柔美,空山新雨後,落日鳥歸林,玩起來很安靜。 戰鬥:採用的是回合制玩法,左側有進度條,能清晰看到該誰出手。角色目前看來最多可以5個人組編隊,這是劇情裡面的,前期基本上是你和小師妹兩人。角色會自動戰鬥,無論開不開“自動”選項都會自己打,只不過手動可以點擊頭像釋放大招。大招的怒氣隨著攻擊敵方逐漸積攢,可以說戰鬥操作本身非常簡單,更多是多人組隊時放必殺的先後順序。 角色可以攜帶1個大招,3個功法招式,1個心法,1個輕功,必殺就是點擊釋放的,其他的招式都是自動戰鬥的,所以並沒有動作類遊戲那種每招都能直觀感受的操作感。所有招式都可以不斷研習,可以進行替換,組成越來越強的技能combo。

讓我找回了玩古龍、仙劍的感覺,好懷念啊!!

吃月亮的星星
37
Code name: Xia
Code name: Xia
9.0
不是粗製濫造那種武俠,整個水墨畫風真的是有很上心的感覺,一瞬間有一種在看古代卷軸感覺,清明上河圖之類的。開頭男主跟雞的對話也很有意思哈哈~ 養成自由度挺高的,用武功來做BD,各個場景的背景真的非常好看,劇情也能看,過主線的過程十分愉快,技能表現也很帥,潑墨棍,睡棍,斬殺刀等等。缺點也不少,為了平衡將武學能力都設計的有點別扭,總感覺怎麽配都別扭,希望能設計成每個流派完全發展特點,各爽各的一起皇城PK,現在的技能效果總體還是有點枯燥。 隨機性太大了,沒有課金的情況下,每人每日通過各個渠道獲得的武功品質極其看臉,臉好一點的人跟非酋差距實在太大了,拋開別的不談,能有金5金7輕功的玩家同戰力幾乎碾壓身法低的,更何況現在技能重要轉折點幾乎都在好幾重後面,屬實搞心態。 我想這款遊戲只要不賣角色賣裝備,或是搞VIP 競速啥的,要是出季卡月卡終身卡和皮膚我都願意課!

真的很喜歡這款遊戲的美術

loli💗
22

金庸古龍直呼內行❗️經典國風武俠RPG也太有味道了吧⚔️

吃月亮的星星
35

在原汁原味武俠RPG中 成為小說裡的主角

Nove
40
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Code name: Xia
Code name: Xia
9.0
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