![Joshua Nzekwe](https://img3.tapimg.net/avatars/5202c1786e4ce5d86884df579dd870b0.jpg?imageMogr2/auto-orient/strip/thumbnail/!180x180r/gravity/Center/crop/180x180/format/jpg/interlace/1/quality/40)
I REGRET UN-INSTALLING AETHER GAZER
This game, I fell in love with it the moment I heard the words "Welcome back, coordinator". I'm a sucker for Japanese waifus, especially those with sweet voices.
The gameplay is great, the music can be, meh, but I turned that off.
The fluidity of characters' movement, the sweet and steady controls, the non-laggy and responsive actions. All the reasons why I played back then. From the moment I installed it till I changed phones, I'd loved every moment.
- Aether Gazer
![kkarx_](https://img3.tapimg.net/avatars/etag/FnyI2BmNgW9YUdZs5kBVXt8O8vqv.png?imageMogr2/auto-orient/strip/thumbnail/!180x180r/gravity/Center/crop/180x180/format/jpg/interlace/1/quality/40)
Note: I play MLBB on my potato phone since 2020 in the Philippine server.
Mobile Legends: Bang Bang, also known as ML or MLBB. A multiplayer online battle arena (MOBA) video game situated in the Land of Dawn.
First of all, I would like to talk about the playing environment. Back then, player misbehavior like trashtalking, intentional feeding, AFK, weren't as common as today. It can be labeled as toxic which makes the gameplay disappointing and stressful.
- Mobile Legends: Bang Bang
![Deathknight666](https://img3.tapimg.net/avatars/etag/Fl2tmJscLFZ1QKcjdbo2cYG00EmY.jpg?imageMogr2/auto-orient/strip/thumbnail/!180x180r/gravity/Center/crop/180x180/format/jpg/interlace/1/quality/40)
T3 Arena character concept (Damage) Edition: Rule-bender codename: Artist of hatred
welp, guess I’m oogly goo!
Description: Damage character with many weapons that can be cycled through by reloading (you can reload even if your ammo is full) or creating a puppet from that weapon.
Gun (Inciting AR): Fast-firing, medium fall-off, pinpoint hitscan weapon, cycle to rising pyrotechnic. Damage: 630 Ammo capacity: 35 Headshot multiplier: 1,5. Gun (Rising explosion): Fire a medium arcing, slow speed projectile that explodes after hitting terrain or enemies, dealing damage to all enemies hit by the explosion. Cycle to Climatic lightshow. Damage: 280 Explosion damage: 1540 Ammo capacity: 10. Gun (Climatic lightshow): Fire a laser with unlimited range and ignoring barrier, Dealing damage to the first enemy hit. Cycle to Final execution. Damage: 266 Ammo capacity: 100. Gun (Final execution): Single fire, low fall-off hitscan (must be scoped in to fire. Scope highlights enemies' heads). Cycle to Inciting AR. Damage: 2240 Ammo capacity: 6 Headshot multiplier: 3 Barrier multiplier: 2.
- T3 Arena
That's everything for now. Start a new game?
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